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GameAPI
Open-source network development API for building Minecraft minigames on Paper. Provides shared building blocks — game state management, world handling, player prefixes, inventory/item builders, and common event listeners — so individual minigame plugins (GhostHunt, MLGRush, AlleGegenEinen, ...) don't reimplement the same scaffolding.
Requirements
- Java 21
- Maven
- Paper API 1.20.1
Key packages
com.softwarerat.API.data.gameState—IGameState/GameStateManagerfor lobby → ingame → ending state machinescom.softwarerat.API.data.prefix—PrefixAPI, scoreboard-team-based player prefixescom.softwarerat.API.data.world—WorldAPI, world loading helperscom.softwarerat.API.builder—SpigotItem/SpigotInventoryfluent builderscom.softwarerat.API.event.listener— reusable listeners (join/quit/chat/build-break/spectator)
Building
mvn -B package
Using it in another project
GameAPI is published as a Maven snapshot to the private registry at https://git.softwarerat.com/api/packages/zlaura/maven:
<dependency>
<groupId>com.softwarerat</groupId>
<artifactId>GameAPI</artifactId>
<version>1.6.4-SNAPSHOT</version>
</dependency>
Add the registry as a repository (and matching server credentials in settings.xml) to resolve it.
Support
Discord: zLavra
License
GPL-3.0 — see LICENSE.
Languages
Java
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