Files
GameAPI/src/main/java/com/softwarerat/API/commands/Navigator.java
T

50 lines
1.8 KiB
Java

package com.softwarerat.API.commands;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import org.jetbrains.annotations.NotNull;
import com.softwarerat.API.builder.SpigotInventory;
import com.softwarerat.API.builder.SpigotItem;
import com.softwarerat.API.builder.SpigotUI;
import com.softwarerat.API.bungee.PlayerServerConnector;
//Default Navigator
public class Navigator implements CommandExecutor {
JavaPlugin javaPlugin;
PlayerServerConnector playerServerConnector;
public Navigator(JavaPlugin javaPlugin, PlayerServerConnector playerServerConnector) {
this.playerServerConnector = playerServerConnector;
this.javaPlugin = javaPlugin;
}
@SuppressWarnings("null")
@Override
public boolean onCommand(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s, @NotNull String[] strings) {
Player player = Bukkit.getPlayer(commandSender.getName());
SpigotInventory playerInventory = new SpigotInventory(player,javaPlugin);
playerInventory.setSlot(new SpigotItem(Material.COMPASS).setName("Navigator").build(), 4, (click) -> openServerCreatorMenu(click.getPlayer()));
player.sendMessage("give Item");
return false;
}
@SuppressWarnings("null")
public void openServerCreatorMenu(Player player) {
int rows = 6;
SpigotUI gui = new SpigotUI(player, rows, "Server Auswählen",javaPlugin);
gui.openInventory(player);
gui.setSlot(new SpigotItem( Material.GRASS_BLOCK).setName("Bauserver").build(),10, (click) -> playerServerConnector.sendPlayer(player, "build-1"));
// gui.setRunOnClose(() -> {});
}
}