Migrate from SQL classes to homeAPI package structure
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package com.softwarerat.homeAPI.SQL;
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import java.util.ArrayList;
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import java.util.List;
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public class Homes {
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private final Yaml yaml;
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public Homes(Yaml yaml) {
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this.yaml = yaml;
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}
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/**
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* Retrieves a specific home by name for a specific player.
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*/
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/**
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* Retrieves a home by name only.
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* In this version, the Name is the unique identifier.
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*/
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public PlayerHome getHomeByName(String name) {
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if (!yaml.getConfig().contains(name)) {
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return null;
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}
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// The path is now just "Name.key"
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String uuid = yaml.getConfig().getString(name + ".uuid");
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String world = yaml.getConfig().getString(name + ".world");
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int x = yaml.getConfig().getInt(name + ".x");
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int y = yaml.getConfig().getInt(name + ".y");
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int z = yaml.getConfig().getInt(name + ".z");
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return new PlayerHome(name, uuid, world, x, y, z);
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}
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/**
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* Saves a new home or updates an existing one.
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*/
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public void createNewHome(PlayerHome playerHome) {
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String path = playerHome.getUUID() + "." + playerHome.getName();
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yaml.getConfig().set(path + ".world", playerHome.getWorld());
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yaml.getConfig().set(path + ".x", playerHome.getX());
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yaml.getConfig().set(path + ".y", playerHome.getY());
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yaml.getConfig().set(path + ".z", playerHome.getZ());
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yaml.save(); // Write changes to disk
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}
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/**
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* Removes a home from the YAML file.
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*/
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public void deleteHome(String uuid, String name) {
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String path = uuid + "." + name;
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if (yaml.getConfig().contains(path)) {
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yaml.getConfig().set(path, null); // Setting to null removes the key
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yaml.save();
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}
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}
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/**
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* Gets all homes associated with a specific Player UUID.
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*/
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public List<PlayerHome> getPlayerHomes(String uuid) {
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List<PlayerHome> homes = new ArrayList<>();
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// Loop through every top-level key (every home name in the file)
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for (String homeName : yaml.getConfig().getKeys(false)) {
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String ownerUUID = yaml.getConfig().getString(homeName + ".uuid");
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if (uuid.equals(ownerUUID)) {
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homes.add(getHomeByName(homeName));
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}
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}
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return homes;
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}
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}
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