Refactor Navigator command; add bungee and player kit data packages

This commit is contained in:
Laura
2026-08-09 15:03:51 +02:00
parent a7620c09f8
commit b8bd9f673f
4 changed files with 210 additions and 19 deletions
@@ -9,20 +9,21 @@ import org.bukkit.entity.Player;
import org.bukkit.plugin.java.JavaPlugin;
import org.jetbrains.annotations.NotNull;
import com.google.common.io.ByteArrayDataOutput;
import com.google.common.io.ByteStreams;
import com.softwarerat.API.builder.SpigotInventory;
import com.softwarerat.API.builder.SpigotItem;
import com.softwarerat.API.builder.SpigotUI;
import com.softwarerat.API.bungee.PlayerServerConnector;
//Default Navigator
public class Navigator implements CommandExecutor {
JavaPlugin javaPlugin;
public Navigator(JavaPlugin javaPlugin) {
PlayerServerConnector playerServerConnector;
public Navigator(JavaPlugin javaPlugin, PlayerServerConnector playerServerConnector) {
this.playerServerConnector = playerServerConnector;
this.javaPlugin = javaPlugin;
}
@SuppressWarnings("null")
@Override
public boolean onCommand(@NotNull CommandSender commandSender, @NotNull Command command, @NotNull String s, @NotNull String[] strings) {
Player player = Bukkit.getPlayer(commandSender.getName());
@@ -30,30 +31,19 @@ public class Navigator implements CommandExecutor {
playerInventory.setSlot(new SpigotItem(Material.COMPASS).setName("Navigator").build(), 4, (click) -> openServerCreatorMenu(click.getPlayer()));
player.sendMessage("give ITem");
player.sendMessage("give Item");
return false;
}
public void sendPlayer(Player player){
if (player.hasPermission("group.Content")) {
// player.sendMessage("hasperm");
ByteArrayDataOutput out = ByteStreams.newDataOutput();
out.writeUTF("Connect");
out.writeUTF("build-1");
player.sendPluginMessage(javaPlugin, "BungeeCord", out.toByteArray());
// player.sendMessage("sucess");
}
}
@SuppressWarnings("null")
public void openServerCreatorMenu(Player player) {
int rows = 6;
SpigotUI gui = new SpigotUI(player, rows, "Server Auswählen",javaPlugin);
gui.openInventory(player);
gui.setSlot(new SpigotItem( Material.GRASS_BLOCK).setName("Bauserver").build(),10, (click) -> sendPlayer(player));
gui.setSlot(new SpigotItem( Material.GRASS_BLOCK).setName("Bauserver").build(),10, (click) -> playerServerConnector.sendPlayer(player, "build-1"));
// gui.setRunOnClose(() -> {});
}
}